Steve Jobs' intransigence still haunts Apple users: "Flash
Player … is not available for your device" is one of the most
frustrating messages on the web, often standing between users and
the video content they want to watch.
Jobs had his reasons, famously described in an open letter,
where he explained why iPhones, iPads and iPods would not support
Flash. The letter claimed fear of dependency on a proprietary
system, the unsuitability for touch-screen devices and other
technical concerns: native applications developed especially for an
operating system will always tend to look sleeker and work more
efficiently than applications running over an intermediary browser
or the Flash environment.
Strategically, lack of Flash support has strengthened the option
to develop applications directly for the iOS operating system,
giving Apple a share of revenues and a higher level of control over
content on its platform.
For content providers, the drawback was the nuisance of
developing and maintaining a service for a handful of devices - but
having sold more than 200 million iOS devices to date, Apple's
addressable market is nothing to be ashamed of.
Therefore, Adobe's decision to move to HTML5 and stop supporting
Flash for mobile and digital home devices makes it look as if
Apple, and others that took the applications approach were right in
the end. Adobe's tone is certainly one of surrender: "HTML5
is now universally supported on major mobile devices, in some cases
exclusively".
However, Adobe's money is made on tools and software - not
browser plug-ins. As HTML5 emerged as an alternative, the company
has already been slowly creating tools for developing HTML5-based
content. Far from unifying a fragmented market, Adobe's decision is
more likely to reinforce the creation of native applications for
each platform.
For the connected TV market, it might make
sense for Flash-orphan developers to move to Android, Apple or
Microsoft as the alternative. Flash's demise can also benefit the
Hybrid Broadcast Broadband TV (HbbTV) standard, since it can run as
an application in these environments or on a proprietary connected
TV or a set-top-box stack.
HbbTV is aiming to create an interoperable platform, and is
working on allowing adaptive streaming and DRM. Its increasing
popularity among TV set manufacturers and platforms in Europe can
also help harmonise the fragmented market for connected TVs and
set-top-boxes, with the exception of the UK-based YouView project
and GoogleTV.
For the tablet and mobile market, it is
probable that the development of Flash-based applications on
Android OS devices will now tail off. This is not exactly good news
for Google and Android, which have capitalised on Flash support as
an advantage over Apple devices. The most likely preferred
alternative - developing applications especially for Android
devices - will make for more attractive and effective Android
applications, but might also delay the publication of content on
the Android ecosystem.
The fragmentation of video standards demands consolidation: it
is currently difficult and expensive for content providers to reach
different audiences with various devices and to develop and
maintain services across multiple platforms. A higher degree of
interoperability is bound to happen, either through a standard such
as HTML, or through the consolidation of video platforms.
Place your bets now.